2D Platformer
This is my 2D Platformer Project which I created while participating in the MSU Game Design and Development with Unity 2020 Specialization. I developed this game using the assets and guidance given during the lectures. But I made the following modifications:
- Added new enemies (flying enemies).
- added two more levels.
- Added another requirement for winning (the need to defeat a certain amount of enemies).
- Added a score increment each time an enemy is killed.
Game Instructions:
The player controls would be both the keyboard arrows and WSAD.
The player would jump once you press the ENTER key.
To kill the enemies, you should jump on their heads.
In order to pass the new levels (2&3): you need to kill four enemies AND pick up the door key to win.
Credits:
Created by Mai Naor
Leave a comment
Log in with itch.io to leave a comment.